Abstract.
The paper presents an implementation of information communication between various software components of virtual environment system and virtual reality (VR) devices, using the example of Oculus Rift VR headset, Oculus Touch controllers and Oculus Remote. The original approach is proposed to create a block for control scheme of virtual observer by means of data transmission via network connection.
Keywords:
virtual environment, control, network, visualization, stereo, three-dimensional scene, VR headset.
PP. 5-14.
DOI 10.14357/20718632210301 References
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