Applied aspects in informatics
O.A. Slavin, E.S. Grin The concept of protection of intellectual property obtained using virtual and augmented reality technologies
Risk management and safety
System analysis in medicine and biology
O.A. Slavin, E.S. Grin The concept of protection of intellectual property obtained using virtual and augmented reality technologies

In this paper, we consider the possibilities of modern virtual and augmented reality (AVR) technologies, and list the problems that impede the use of AVR technologies. Models of intellectual property objects that can be obtained using AVR are proposed. The general and special ways of protecting intellectual property rights are analyzed. Preventive measures for the protection of intellectual property objects that can be obtained using AVR are listed.


virtual reality, augmented reality, virtual reality helmet, immersiveness, virtual object, Terms of Service, Data Rights Management.

PP. 3-11.

DOI: 10.14357/20790279200201

1. Milgram P., Kishino F. 1994. A taxonomy of mixed reality visual displays. IEICE Transactions on Information and Systems. Vol E77-D, №12. P. 1321–1329.
2. Ivanova A.V. 2018. Tekhnologii virtual’noj i dopolnennoj real’nosti: vozmozhnosti i prepyatstviya primeneniya [Virtual and Augmented Reality Technologies: Possibilities and Obstacles of Application]. Ctrategicheskie resheniya i risk-menedzhment [Strategic decisions and risk management]. 3 (106): 88-107.
3. Future Reality: Virtual, Augmented & Mixed Reality (VR, AR & MR) Primer (2016) // Bank of America Merryll Lynch. /content /dam/boamlimages/documents/articles /ID16_1099/virtual_reality_primer_short.pdf (Доступ 20.06.2019).
4. Company website (accessed April 20, 2020).
5. Collimator widescreen indicator against the background of the windshield IKSH-1M (accessed April 20, 2020).
6. 5DT data glove, 2005. (Доступ 20.06.2019).
7. Pamplona V.F., Fernandes L.A.F., Prauchner J. L., Nedel L.P., and Oliveira M.M. 2008. The Image-Based Data Glove. SVR Proceedings of the 10th Symposium on Virtual and Augmented Reality. João Pessoa, 2008. Anais do SVR 2008, Porto Alegre: SBC, 2008, (ISBN 857669174-4). pp. 204–211.
8. Company website HaptX (accessed April 20, 2020).
9. Company website (accessed April 20, 2020).
10. Company website (accessed April 20, 2020).
11. Company website accessed April 20, 2020).
12. Ranasinghe N., Suthokumar G., Yi Lee K., Do Yi Lee E. 2014. Digital flavor interface. UIST 2014 - Adjunct Publication of the 27th Annual ACM Symposium on User Interface Software and Technology. pp. 47-48.
13. Niijima A., Ogawa T. 2016. Virtual food texture by electrical muscle stimulation. Proceeding ISWC ‘16 Proceedings of the 2016 ACM International Symposium on Wearable Computers, Heidelberg, Germany — September 12, 48-49 .
14. Sasagawa J. Niijima M., A., Tomoki R. A., Yamada W. T. 2018. A Proposal of Food Texture Display. Proceeding CHI EA ‘18 Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 1-6.
15. Company website (accessed April 20, 2020).
16. Kato H. 1999. Marker Tracking and HMD Calibrationfor a Video-based Augmented Reality Conferencing System. Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality. 85-94.
17. Lemley M.A., Volokh E. Law, virtual reality, and augmented reality // University of Pennsylvania Law Review. Vol. 166. № 5. 2018. P 1053-1138.
18. Legal Issues with Augmented Reality. URL: h t t p s : / / w w w. p i l l s b u r y l a w. c o m / i m a g e s /content/1/0/v11/102329/FS-SMG-Internet-Augmented-Reality.pdf (accessed April 20, 2020).
19. B. Bohm. Intellectual Property Implications in Virtual Reality: How Copyright, Trademark and Right of Publicity Laws Apply to Virtual Worlds. URL: (accessed April 20, 2020).
20. C. Nwaneri. Ready Lawyer One: Legal Issues in The Innovation of Virtual Reality // Harvard Journal of Law & Technology. Vol. 30. № 2. 2017. P. 601-627.
21. M. Ung. Trademark Law and the Repercussions of virtual property // Commlaw Conspectus. Vol 17. 2009. P. 679-727

© ФИЦ ИУ РАН 2008-2018. Создание сайта "РосИнтернет технологии".